April to July 2024 Rotation

Hard to be the Bard

System D&D 5e

Game Master Mark C

Venue: Glanville Hall Wednesday night

A kingdom has been transitioned into the Feywild to escape from a shadow war with their enemies. Two kings are dead and the brilliant Queen Madeline has taken control of Richester. An ancient artifact, an epic song of old called the Bards' Tale is the only hope to bring true peace to the Kingdom of Richester. Hard to be the Bard leads the characters through the Feywild on a series of adventures inspired by our favorite musicals!  

Edge of the Empire

System: Star Wars Edge of the Empire

Game Master Shaun

Venue: Glanville Hall Wednesday night

Explore the Galaxy from a Whole New Perspective

"If there's a bright center to the universe, you're on the planet that it's farthest from." –Luke Skywalker

Life isn't easy at the edge of galactic civilization. Money, food, and other necessities are often in short supply. It takes a great deal of cunning, drive, and luck to survive, let alone get ahead in life. Many beings live through grit, determination, exploration, and often illicit or dangerous activities.

Star Wars: Edge of the Empire is a roleplaying game that captures the visionary essence of the Star Wars universe, while focusing on its grim and gritty corners. In control of a character exploring the Outer Rim, you'll do business in places where morality is gray and nothing is certain, living on the fringes of both the galaxy and its society. In an Edge of the Empire campaign, bounty hunters, smugglers, mercenaries, and explorers not only rub elbows with doctors, politicians, and scholars, but they find themselves thrust into adventures alongside them. During these adventures, you and your fellow fringers will often find yourselves facing any number of challenges, from repairing a damaged starship or slicing your way past a security panel to exchanging blaster fire with hired gunmen out to collect a bounty. With little law or order on the Outer Rim, you must rely on your innate abilities, trained skills, and special talents to survive.

To begin, you'll take the role of one of eight unique species, then choose a career and specialization as distinctive as your individual play style. As a Bounty Hunter, you might take on the Gadgeteer specialization, and keep a trick up your sleeve for every possible challenge. Or, you might master the wilderness of countless worlds as a Survivalist, and specialize in tracking your prey wherever he chooses to hide. Looking for something more subtle? As a Colonist, you'll play as one of the Core World's elite, an educated Imperial citizen seeking a new life far from the bustle of Imperial Center. But are you a Doctor, bringing your healing arts to those who need them most, or a Politico, introducing law to the lawless wilds?

With eight species, six careers, eighteen specializations, and countless other defining characteristics, your character creation options are limited only by your own imagination.

Traveller

System: MG2e Traveller

Game Master Richard T

Venue: Glanville Hall Wednesday night

Reminder that Richard T can't run the first three weeks of the April rotation. 

The One Ring

System The One Ring (2e)

Game Master Andy 

Venue: Glanville Hall Wednesday night

Be a Hobbit or a Ranger or a Man of Bree etc in Middle Earth between the Battle of Five Armies and the War of the Ring. Try and keep the shadow at bay whilst enjoying second and third breakfasts as Sauron gathers his strength away to the south in Mordor. 

Star Trek Adventures

System 2d20

Game Master Liam

Venue: Glanville Hall Wednesday night

Players: 

Troika! in Discworld meets Charles Stross's Laundry via Time Bandits 

It's certainly alot more Pratchett than the Gurps rule set of the official rpg setting 

Discworld comes from the genius of the English author Terry Pratchett, a flat planet balanced on the backs of four elephants which in turn stand on the back of a giant turtle.  Discworld frequently parody or take inspiration from classic works, usually fantasy or science fiction, as well as mythology, folklore and fairy tales, and often use them for satirical parallels with cultural, political and scientific issues.