Current Games

The games currently being played at Hobbits Hole Roleplaying Club

Spandex or Leather

System Era: The Empowered

Game Master Mark C

Era: The Empowered is a Tabletop RPG based in a world where superpowers are real. Across the world, individuals are emerging as heroes and villains.

You will play as one of these “Empowered” with remarkable abilities. Whether your ability is to harness the power of flame, read others’ minds or super strength, both sides will be interested in you…

Era: The Empowered offers an opportunity for balanced characters with all types of abilities, from super strength to resurrection! The innovative Power Tree mechanic, designed and integrated into the Era d10 rule set for this game, provides the opportunity to build whatever powers you want.

https://markgmrpg.blogspot.com/p/era-empowered.html

the empowered

Out of the Abyss

System Pathfinder 2

Game Master Colin

Imprisoned in a remote drow outpost! You wouldn't wish this fate upon anyone, yet here you are - locked in a dark cave, the cold, heavy weight of metal tight around your throat and wrists. You are not alone. Other prisoners are trapped in here with you, in an underground outpost far from the light of the sun.

Your captors include a cruel drow priestess who calls herself Mistress Ilvara of House Mizzrym. Over the past several days, you've met her several times, robed in silken garments and flanked by two male drow, one of whom has a mass of scars along one side of his face and neck.

Mistress Ilvara likes to impress her will with scourge in hand and remind you that your life now belongs to her.

"Forget who you were, learn to obey, and you may survive."

Her words echo in your memory, even as you plot your escape.

As discussed in this thread I will be running an underdark campaign based around a modified version of the 5th Edition Adventure Out of the Abyss converted to Pathfinder rules. The posters in the original thread were interested in a mostly drow game but other races will be considered provided they have a plausible reason for being imprisoned in a remote drow outpost.

In terms of setting I generally run the Underdark as having openings to multiple planes, including alternate material planes and the game will therefore include a mixture of elements from Golarion and Faerun (Forgotten Realms). Notably drow faith is divided fairly evenly between those who worship Lolth and those who worship one of the Demon Lords, with a small minority worshiping other evil deities.

d&d

Next Rotation Games

Wyld

System Homegrown

Game Master Simon H

Earliest Date: 2021

It's very much inspired by ancient Celtic and Germanic myth and legend from the European Iron Age.

A hard edged, grounded setting in some ways, but the gods and the otherworld are ever near.

You play the new generation of potential leaders for your community.

In the first session you decide the story of your clan, their legends, history, advantages and disadvantages. Each session you will be faced with new dangers and opportunities for yourselves and your community.

https://docs.google.com/document/d/1mOXbAtnzI08d2B68b39XtLA8sMRjNqk7Yb0gCxr-vOw/edit?usp=sharing

The legend of The Moon Underwater

System D&D 5e

Game Master Jerrie S

After years of peace, and blissful normality, you begin to hear tales from the sea. Tides are no longer to be trusted and large ships are going missing. Stories are told of these strange events pointing to all manner of ungodly evil. Demons, dragons and even the Kraken himself are being blamed.

On the evening of the summer solstice, two moons rise instead of one. Sudden rumours of a great evil are being whispered across the realm and its presence is being felt throughout the land. Even as far as where you now dwell has seen leagues of undead, plagues of locusts and raging forest fires. To you, these strange events are no coincidence.

Many years after your legendary actions, you are one of a select group of heroes who find yourselves drawn to a distant tavern called ‘The Moon Underwater’. It seems that retirement will have to wait as you are asked to put on your armour and sharpen your blades and call upon your patrons once again.

DND E5, Starting Level 10, ending level 17ish (I ask that you use a character you have played and loved from any genre but build in E5.)

Lyre Lyre Pants on Fire

System Era: Lyres

Game Master Mark C

Lyres, a storytelling game. Adventuring is dangerous, not to mention messy and cold.

Instead stay in the cities. Tell tales of your "adventures" for coin but careful not to get caught out.

All the perks of adventuring with none of the risks.