Hobbits Hole Roleplaying Club
Looking for a place to play tabletop role playing games (RPG) in South East London?
Feeling the need to roll some dice for Dungeons & Dragons (D&D), Savage Worlds and other RPG systems?
Well welcome to Hobbits Hole Roleplaying Club in SE London.
We meet each week from 7pm-11pm for tabletop gaming and have a great mix of experienced GMs and enthusiastic players which The Hobbits Hole Roleplaying Club is a friendly bunch of gaming guys and girls who meet every Wednesday night in Bromley night in South East London and online on Friday night to role play a variety of games.
The roots of the Hobbits Hole Roleplaying club stretch all the way back to 1999 and has met at a number of venues across South East London before finally settling on our current home in Bromley.
All of this makes for a great atmosphere within our club.
We always try to keep an empty chair at each gaming table so if anyone wants to come to the club for a visit they are welcome to join in for the evening.
Tabletop RPGs and Boardgames
We play a wide range of Roleplaying Games (Tabletop RPGs or TTRPGs), Boardgames and Tabletop Wargames at Hobbits Hole in Bromley SE London, including Call of Cthulhu, Dungeons and Dragons, Pathfinder, Shadowrun, Warhammer and many many more, as well as some of our members own creations.
South East London
Our South East London location is within easy reach of Bexley, Bexleyheath, Bromley, Catford, Crayford, Croydon, Dartford, Eltham, Greenhithe, Greenwich, Lewisham, Orpington, Sidcup, Swanley, Welling and West Wickham.
We even have club members that travel from Guildford and Essex to us.
When
The club runs a rotation every four months, consisting of up to 5 different tables in hall on Wednesday nights.
April to July
August to November
December to March
Cost
The subs for Apr 2023– March 2024 are therefore as follows:
Annual members £83 - paid pro rata rate
Weekly members £2
Online members £12 - runs from April through to March
If you're interested in visiting the Hobbits Hole RPG club in South East London, please contact us to let us know in advance.
New Members have their first 4 weeks free as part of their trial.
Current Roleplaying Games being played
Rotation: 5th April to 26th July
Discworld
System Troika!
Game Master Liam
Venue: Glanville Hall Wednesday night
Players: Dan, David H, Jerrie and Mark C
Troika! in Discworld meets Charles Stross's Laundry via Time Bandits
It's certainly alot more Pratchett than the Gurps rule set of the official rpg setting
Discworld comes from the genius of the English author Terry Pratchett, a flat planet balanced on the backs of four elephants which in turn stand on the back of a giant turtle. Discworld frequently parody or take inspiration from classic works, usually fantasy or science fiction, as well as mythology, folklore and fairy tales, and often use them for satirical parallels with cultural, political and scientific issues.
City of Nuln
System Warhammer
Game Master Chris
Venue: Glanville Hall Wednesday night
Players: Ahmar A (Em), Freddie M, Joshua G and Will L
Travelling to the City of Nuln a group of adventures form, their desire to make connections, get employment and more importantly, earn some Crowns being all too enticing. Finding a job in the city of opportunity isn't too hard, but the deep swill of the city's heart is as dark and rotten as the dangers it contains. How will you face these dangers and flourish with your lives, body and mind intact?
WFRP 4e uses a D100 system with bonuses for targets, D10s are recommended. The system itself is mid/high-fantasy and far more brutal than D&D. Prepare to lose stats, fingers, limbs, sanity and characters on your adventure. It would be recommended to have a basic understanding of the lore at a high level, there are plenty of resources around for free that can be read in a few minutes
Dungeon Crawl Classics
System: Dungeon Crawl Classics
Game Master Graham
Venue: Glanville Hall Wednesday night
Players: Andy D, James W,, Jo F and Neil
Dungeon Crawl Classics is very much it’s own take on adventuring. Utilising a standard D20 system and borrowing from the early D&D ruleset, it forges its own path and rewards player creativity to overcome challenging odds.
Character creation is done in a very unique way through the use of a ‘funnel’ dungeon. Each player receives 4 randomly generated villagers who find themselves caught up in local trouble. They are untrained, and range from street beggar to noble to gong farmer. Many will not survive their first adventure, but those who do will find themselves battle forged and acquiring new skills.
The campaign will be free-flowing from one adventure to the next, although these are not set in stone, and will be chosen to suit the direction things are heading in or the adventuring party we find ourselves with. These range from otherworldly expeditions into the realms of law and chaos, hub town adventures with mysteries to solve, and deep deep dungeons where resource management and mapping will be key.
There will be player death, but not unfairly so. The system challenges players rather than characters to come up with creative solutions, and gaining an advantage and the upper hand in battle is essential if victory is to be assured. If death does occur then a player will not be out of the action for long, there can always be a cell with a prisoner to be freed around every corner!
So, Ye who be not afraid, raise up thine pitch fork, or bee keeping staff, or crutches. Your town has been terrorised for far too long… it is time for action!
Expedition to Kings Cove
System: D&D 5e
Game Master Andrew W
Venue: Glanville Hall Wednesday night
Players: Helen H, Marco, Richard T and Simon H
5e D&D game for characters starting at level 1.
The notice read “artisans with adventuring experience needed” to travel to new lands, help rebuild a town and explore perilous places.
Upon further enquiry it turns out that a merchant company called the Onyx Enclave have a trade route between the mainland and various settlements on the Kings Cove, a little-known stretch of coastline a very long way away.
Concern has been raised about Larzetown which is one of the settlements. The Onyx Enclave are hiring skilled people like you to travel there and under the instruction of Admiral Pustulus Lork:
Help re-build the town.
Explore the surrounding area to determine whether there are any opportunities that the Onyx Enclave should avail themselves of.
Should the mission be completed and your alive at the end of it then you will be transported back to the mainland. It couldn’t be simpler.
You set sail on “The Singing Siren” for a four-week voyage to Larzetown. Our story begins as Larzetown comes into view and you wonder not for the first time what you have let yourself in for.
Expedition to Kings Cove is a 5e D&D game that I would like to run for one rotation from April. Players will create 1st level characters with bespoke artisan backgrounds. The game will be a mixture of adventuring where characters will explore and gain levels in their class as well as downtime where they will contribute their skills to rebuilding Larzetown.
Mystvale
System: D&D 5e
Game Master Jason
Venue: Glanville Hall Wednesday night
Players: Benjamin C, George F, Kat and Richard C
In a forgotten corner of the reams lies Mystvale, a rugged and isolated land amidst the mountains. The people of Mystvale are tough and self-sufficient, surviving and thriving there for centureies. But now strange and terrifying new threats are stalking their homeland, far beyond anything they have faced before, and threatening to destroy their way of life.
Their call for help has been heard.
Join the reconnaissance party, travel to Mystvale and assess the situation. This is your opportunity to gain experience, develop your talents and doo good in this world. A wide range of skills will be needed to handle the terrain, gain the trust of the locals, and understand the dangers.
Interested? Contact Father Abraham at the Hobbit;s Hole Inn wihtout delay!
A Dungeons and Dragons 5th edition original adventure:
Medieval fantasy setting, Forgotten Reams
levels 1 to 7, milestone progression
all character creatin optopns from PHB, TCoE, XGtE, SCAG
point buy ability scores
opportunities to learn information, earn coin and acquire equipment during the jounrey to Mystvale
session zero discussions and ongoing communincation
"Dude! My Alchemical Romance bailed on the battle of the bands, which means we're in! Or, we will be once we change our name... Apparently "DICKPUKE" isn't allowed or something..."
Congratulations, your band has been accepted to be a part of the 34th annual Sclipbert B. Bardangle School of Music Battle of the Bands! Your rival band will be there, and you must beat them as well as the other 14 indie bands to rise out on top. What is your band's name? Your rival's band name? What genre of music do you play? What is your stage name, as well as the stage names of your fellow bandmates? What will you do with the prize money (5k gp)?
Campaign Tone
This is really a “default”, because you can and will overturn or modify it with the decisions you make in Sessions 1 and 2. But, if pressed, here’s what I’d go with:
A simple story with meaningful consequences for the characters and the world
Drama! I’m not averse to a bit of melodrama and camp too!
Plenty of puzzles and environmental challenges in addition to combat. Not every action scene needs to be a fight
Not a lot of downtime (which may mean that certain abilities and proficiencies are more/less useful than normal)
Emergent character development – nobody needs to come to the table with a detailed backstory, it can evolve in play
Port Blacksand
System: Advanced Fighting Fantasy
Game Master Jo F
Venue: Glanville Hall Wednesday night
Recently picked up a copy of Advanced Fighting Fantasy and selfishly have a hankering to run something that will transport the whole table to the fantastic world found within the pages of the Warlock of Firetop Mountain, the Forest of Doom and Deathtrap Dungeon.
So, if you fancy joining me, we’ll set sail to Port Blacksand – the infamous city of thieves and travel the trade road to the city of Salamonis discovering the nightmarish world behind Steve Jackson and Ian Livingstone’s legendary game books.
And in case you’re thinking AFF is a poor persons D&D, how very dare you! It’s not. It’s a beautifully streamlined system IMO with a lot of crunch, exciting gameplay and 40 years of pulp fantasy worldbuilding to explore. More to come..
5e D&D game for characters starting at level 5
Softly carrying on from Ovion office.
It will be a Circus set up in the town of Corfin. Who have gifted the many delights to the town.
This will be a flexible run game focused on the roleplay.
Aim is to run a game that empowers players.
Props will be used aiding Roleplay relating stuff from time to time.
Coriolis is a Sci-fi game where you play part of a ship’s crew.
What sort of ship depends on what sort of group you are. Are you Free Traders, Mercenaries, Explorers, Agents or Pilgrims.
Coriolis uses the Year Zero Engine which mainly uses D6s where a 6 means a success and more sixes means a better success. If you are interested in the game you can pick up a starter set for free from the Free league web store or on DrivethruRPG.
TBC
System TBC
Game Master TBC
Venue: Online every Friday night
Fantasy Grounds is a virtual tabletop application and Roll20 is a website both tools consist of a set of tools for playing tabletop role-playing games, also referred to as a virtual tabletop, which can be used as an aid to playing in person or remotely online.
The platform's goal is to provide an authentic tabletop experience that does not try to turn the game into a video game, but instead aids the game master in providing immersive tools online.
The blank slate nature of the platform makes integrating a multitude of tabletop role-playing games possible.